#include "GraphicsImageBuilder.h"


GraphicsImageBuilder::GraphicsImageBuilder(GraphicsBaseItem* parent, GraphicsScene* scene)
{
	m_item = new GraphicsImageItem(parent, scene);
	//m_item->getItemData().setRealMaxSize(QSizeF(768, 768));
}


void GraphicsImageBuilder::buildPinkItem()
{
	createLinePinkItem();
	createCornerPinkItem();
	createRotatePinkItem();
}
